Unity Logging Best Practices
- To create runtime verbosity toggle commands → use the `jahro-commands` skill
LLM Evaluation
Evaluated by: xiaomi/mimo-v2-flash:free
Last evaluated: May 17, 2026
Prompt Preview
---
name: jahro-logging
description: >
Reviews and improves Debug.Log usage in Unity C# projects following
structured logging principles: context tags, severity contracts,
boundary-based placement, and criticality tiers. Detects common
antipatterns (naked Debug.Log, logging in Update, stringly-typed errors),
adds missing logs at system/state/error/external boundaries, and scaffolds
project-wide logging infrastructure (LogTag constants, formatting helpers,
conventions). Use when the...
Full prompt length: 19308 characters